下面代码中v1和v2调用了相同接口move(),但输出结果不同,这体现了面向对象编程的()特性。
class Vehicle {
private:
string brand;
public:
Vehicle(string b) : brand(b) {}
void getBrand(const string& b) { brand = b; }
string getBrand() const { return brand; }
virtual void move() const {
cout << brand << " is moving..." << endl;
}
};
class Car : public Vehicle {
private:
int seatCount;
public:
Car(string b, int seats) : Vehicle(b), seatCount(seats) {}
void showInfo() const {
cout << "This car is a " << getBrand()
<< " with " << seatCount << " seats." << endl;
}
void move() const override {
cout << getBrand() << " car is driving on the road!" << endl;
}
};
class Bike : public Vehicle {
public:
Bike(string b) : Vehicle(b) {}
void move() const override {
cout << getBrand() << " bike is cycling on the path!" << endl;
}
};
int main() {
Vehicle* v1 = new Car("Toyota", 5);
Vehicle* v2 = new Bike("Giant");
v1->move();
v2->move();
delete v1;
delete v2;
return 0;
}
继承 (Inheritance)
封装 (Encapsulation)
多态 (Polymorphism)
链接 (Linking)